I love the aesthetics and creativity behind this game with how well the colors work together and the design of the levels! As others have mentioned, the shooting mechanics seemed to be working well and then stopped at times but other than that, I can definitely see myself thoroughly enjoying this game with more levels to play!
This game is practically possessed with charm! It's all really cute and I think the environments are all really fun to look at and move around in. The music is simple, but nice. If i had to pick a weak point for the game, I would probably choose the shooting mechanic; it feels fun to use when it works, but there were a lot of times where it wouldn't fire, and I was unsure if that was a bug or my inputs weren't registering. That, and the final boss drains your health super fast when it touches you; maybe adding a brief period of invincibility after you take damage would help balance that out.
I like the game, especially the artwork. The game mechanics are simple and straightforward. I just wish that there were different types of enemies to make the game more engaging, or maybe have levels. Overall, I like the game. Well done!
I liked the game! I am unsure if its on my part but I was unable to shoot sometimes when I was both moving and stationary. The movement is smooth. I also liked the art.
I did notice that shooting while stationary can be a bit challenging, and it might be interesting to use the mouse for directing the gun pointer in future versions. Nevertheless, the three levels, diverse maps, and unique enemies, especially the boss at the end, make it a fantastic experience.
I really like the movements because they allow you to shoot while on the move or while stationary. The mechanics are intuitive and the game is very enjoyable.
This game is so cute! I love the art and the music. The movements are fluid, I noticed that you can't shoot while you're stationary which I personally find difficult. I think It would be great if next time the mouse could be use to maybe direct the gun pointer. Rather than holding the arrow eyes to shoot in that certain direction.
Noticed how you can also shoot when moving, making stationary shooting tougher. Also I noted how you can only shoot from left or right and not up or down. Liked the 3 levels are the variations from the maps to the enemies. Especially loved the ending boss of the game. The art design makes it a unique experience to play. Good game.
I think it's a bit difficult to aim, so there's a lot of running around that has to be done when it could be a little more simple, but I think there's a good foundation here! The artwork is charming, and you have different levels, and an ending! And it's all good work. Also, I adore the color choices! Good job!
I will never get over the art and total aesthetic with this game, very well executed and the sounds and levels are really interesting, the ghosts are super cute especially the ones that are shopping! Hopefully no Karen ghosts are around! ;-;
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I love the aesthetics and creativity behind this game with how well the colors work together and the design of the levels! As others have mentioned, the shooting mechanics seemed to be working well and then stopped at times but other than that, I can definitely see myself thoroughly enjoying this game with more levels to play!
This game is practically possessed with charm! It's all really cute and I think the environments are all really fun to look at and move around in. The music is simple, but nice. If i had to pick a weak point for the game, I would probably choose the shooting mechanic; it feels fun to use when it works, but there were a lot of times where it wouldn't fire, and I was unsure if that was a bug or my inputs weren't registering. That, and the final boss drains your health super fast when it touches you; maybe adding a brief period of invincibility after you take damage would help balance that out.
I like the game, especially the artwork. The game mechanics are simple and straightforward. I just wish that there were different types of enemies to make the game more engaging, or maybe have levels. Overall, I like the game. Well done!
I liked the game! I am unsure if its on my part but I was unable to shoot sometimes when I was both moving and stationary. The movement is smooth. I also liked the art.
I did notice that shooting while stationary can be a bit challenging, and it might be interesting to use the mouse for directing the gun pointer in future versions. Nevertheless, the three levels, diverse maps, and unique enemies, especially the boss at the end, make it a fantastic experience.
I really like the movements because they allow you to shoot while on the move or while stationary. The mechanics are intuitive and the game is very enjoyable.
This game is so cute! I love the art and the music. The movements are fluid, I noticed that you can't shoot while you're stationary which I personally find difficult. I think It would be great if next time the mouse could be use to maybe direct the gun pointer. Rather than holding the arrow eyes to shoot in that certain direction.
Noticed how you can also shoot when moving, making stationary shooting tougher. Also I noted how you can only shoot from left or right and not up or down. Liked the 3 levels are the variations from the maps to the enemies. Especially loved the ending boss of the game. The art design makes it a unique experience to play. Good game.
I think it's a bit difficult to aim, so there's a lot of running around that has to be done when it could be a little more simple, but I think there's a good foundation here! The artwork is charming, and you have different levels, and an ending! And it's all good work. Also, I adore the color choices! Good job!
I will never get over the art and total aesthetic with this game, very well executed and the sounds and levels are really interesting, the ghosts are super cute especially the ones that are shopping! Hopefully no Karen ghosts are around! ;-;
scary ghosts that run at you 0-0 but cute art :3